Friday, August 27, 2010

CINEMA 4D 11 Workshop

CINEMA 4D 11 Workshop
Focal Press, 2009 | PDF Format | Paperback: 304 pages | Original File Size : 59.15 Mb
Create stunning 3D graphics with the tutorials and techniques in this book.

Model, texture and animate with Cinema 4D 11 using the techniques and tips provided in Cinema 4D 11 Workshop. Starting with all of the basic concepts, functions, and tools - follow along to the workshop tutorials that deliver a hands-on knowledge of the new R11 toolset as well as the returning advanced features. The companion website provides all of the required tutorial media from the projects in the book so that you create your own working models and animations.

*Covers new features of version 11 such as Motion Clips, as well as advanced features such as MoGraph, Dynamics, Thinking Particles, HyperNURBS modeling, XPresso programming, and Advanced Renderer
*A unique tutorial-based approach teaches readers the workflow process for modeling, texturing, and animation using Cinema 4D 11
*Companion website includes the project files for the tutorials, a video workshop on Expresso, a sample chapter on character modeling, and plug-in samples

About the Author
is the owner of the Vreel 3D Entertainment production studio in Germany, a member of the CINEMA beta-team, and a freelance trainer for MAXON products. He develops CINEMA 4D plug-ins and serves as a forum community leader for creativecow.net and other German CINEMA 4D discussion boards.

Product homepage : _http://www.amazon.com/exec/obidos/ASIN/024081195X/buythisbooks-20

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After Effects Apprentice, Second Edition

After Effects Apprentice, Second Edition
Focal Press, 2009 | PDF Format | Paperback: 336 pages | Original File Size : 35.25 MB

If you're new to After Effects and want to get up to speed quickly, After Effects Apprentice was created just for you. With 11 core lessons
plus a hip final project that pulls it all together, you'll learn how to tap this program's vast potential -whether you want to create motion graphics for network television, corporate communications, or your own work.

Fully updated to cover After Effects CS4, this book presents a professional perspective on the most important features a motion graphics artist needs to learn in order to use this program effectively. You'll learn to creatively combine layers, animate eye-catching titles,manipulate 3D space, key and stabilize a shot to place it in a new environment, and use effects to generate excitement or enhance the
realism of a scene.

Easy to follow step-by-step instructions take you through each technique, including projects that encourage you to express your own creativity. You'll learn more than just the tools; you'll learn skills that you can immediately put to work in your own productions.

New to the 2nd edition:
* All instructions, screen shots, Guided Tour video training movies, and project files updated for After Effects CS4. CS3 and CS4 features have been integrated throughout, including the pervasive use of Shape layers, Layer Styles, and Brainstorm
* More integration with other Adobe applications, including using After Effects with Illustrator, Photoshop (including new Vanishing Point and 3d Layer exercises) and Flash CS4
* Redesigned first and last lessons, including an all-new final project that walks through the creation of a widescreen broadcast TV promo
* Free bonus chapters on the DVD from other books on Photoshop, Cinema 4D, Flash, and broadcast design
* Coupon for 15% off stock footage from Artbeats on DVD

About the Author
as partners in the award-winning motion graphics studio Cybermotion (Los Angeles)Trish and Chris have created imagery for NBC, ABC, HBO, Fox, TLC, New Line, and Paramount, plus corporations ranging from Apple to Xerox. Their first book - Creating Motion Graphics with After Effects - is considered the bible in its field.

Product homepage :_http://www.amazon.com/exec/obidos/ASIN/0240811364/buythisbooks-20

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Rendering With Mental Ray & 3ds Max, by Joep van der Steen

Rendering With Mental Ray & 3ds Max, by Joep van der Steen

Rendering With Mental Ray & 3ds Max, by Joep van der Steen
Focal Press; 1 edition | April 3, 2007 | English | ISBN: 0240808932 | PDF | 257 Pages | 39,2 Mb


Description : This book that can help you understand how mental ray works. The tutorials are easy to follow, some take sometime to render specially when rendering the final images, but that`s obvious since mental ray it`s very computer intensive. The author covers pretty much every shader of mr; there`s an explanation of each one, a simple tutorial to follow and understand what the parameters alters the render, also covers indirect illumination using GI and FG, used alone and together.

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Maya 2008 Character Modeling & Animation: Principles and Practices

Maya 2008 Character Modeling & Animation: Principles and Practices

Charles River, 2008 | PDF Format | Paperback: 449 pages | Original File Size : 11.87 MB

Are you ready to take on the challenge of animating realistic and compelling characters using the latest version of Maya, the powerful 3D graphics and modeling software? "Maya® 2008 Character Modeling and Animation: Principles and Practices" shows beginner to intermediate animation students and enthusiasts how to create professional-quality characters, explaining the full character animation process from pre-production to final full body and facial animation. Each chapter begins by exploring the “why” behind the techniques being presented, followed by step-by-step tutorials to apply your new knowledge. Following a series of hands-on projects you’ll learn how to model, rig, and animate, building a comprehensive skill-set as you move progressively through each chapter.You’ll learn to master Maya’s capabilities on both a technical and artistic level as you create incredible animated characters full of emotion and expression.

About the Author
Tereza Flaxman teaches 3D modeling and animation at the Harvard Extension School and Northeastern University. She has been teaching animation for the past seven years at both undergraduate and graduate levels and is a Certified Alias Maya Instructor. Additionally, she has taught at both the School of Film and Animation at the Rochester Institute of Technology - RIT and at the State University of New York (SUNY). She also works as a freelance animator. She has more than fifteen years of experience with high-end 3D animation software, and has used Maya since version 1.0. Her work has been published in several books and magazines and exhibited in shows throughout the U.S. She has a MFA in Animation from the School of Visual Arts in New York City and a BFA from the University of Oregon.

Product homepage:_http://www.amazon.com/exec/obidos/ASIN/0240810635/buythisbooks-20

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3D Imaging for Safety and Security (Computational Imaging and Vision), by Andreas Koschan

3D Imaging for Safety and Security (Computational Imaging and Vision), by Andreas Koschan

3D Imaging for Safety and Security (Computational Imaging and Vision), by Andreas Koschan
Springer; 1 edition | August 30, 2007 | English | ISBN: 1402061811 | PDF | 310 Pages | 40,5 Mb

Description : The past decades have seen significant improvements in 3D imaging where the related techniques and technologies have advanced to a mature state. These exciting developments have sparked increasing interest in industry and academia in the challenges and opportunities afforded by 3D sensing. As a consequence, the emerging area of safety and security related imaging incorporates these important new technologies beyond the limitations of 2D image processing. This is the first book that covers the current state-of-the-art in 3D imaging for safety and security. Topics addressed in this book include 3D imaging related to biometrics, face recognition, surveillance, safety inspection and robotic planning for physical security analysis and public safety. The book presents thoroughly revised versions of lectures given by leading researchers during the `Workshop on Advanced 3D Imaging for Safety and Security` in conjunction with the International Conference on Computer Vision and Pattern Recognition CVPR 2005 on June 25, 2005 in San Diego, USA.

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